First concept art drawings da_mozgiel876324 10. January 2023 No Comments My first digital drawing for mood images, concept art etc. Read more
Random Event Encounter System da_mozgiel876324 6. January 2023 No Comments I am taking advantage of my experience as web developer, where it is my daily work to organize and structure data and their relationsships. This becomes handy for a random… Read more
Its getting hot in here da_mozgiel876324 3. January 2023 No Comments I decided to switch from a simple portrait view to a full body display of the characters. Read more
Switching settings? da_mozgiel876324 2. January 2023 No Comments Thinking about a different setting for the game. Read more
Some work on basic components da_mozgiel876324 31. December 2022 No Comments Some new learning on Astar pathfinding, tilemaps and new UI components. Read more
Throwing some components together da_mozgiel876324 25. December 2022 No Comments Today I throw together some components to see, if they work together. Here are my learnings so far. Read more
Procedural world generation in Godot 4 da_mozgiel876324 24. December 2022 No Comments Not sure if I ever need it, but finally I learned the basic concepts of procedural world generation. Read more
Working on the log system da_mozgiel876324 23. December 2022 No Comments Working on a log system doesn't sound like fun, but also I provides important informations about events and stuff like that. Read more
Creating avatar layers – Part 3 da_mozgiel876324 21. December 2022 No Comments Working on the female character layers. Read more
Food = Happiness da_mozgiel876324 20. December 2022 No Comments I implemented the first game mechanic. Residents have some needs like food. While the war progresses, the food supply gets shortened. Read more