Archives

Quest Log implemented

I started with a quest log system so the user (and mainly me) can keep track of the current active quests and all the data there is.
Read more

Quest system

For multiday events I needed to extend the current event system with an even more complex quest system.
Read more

Random Encounters on the map

I integrated a system for random map locations and events. Quest or unknown positions have a questionmark, but you can also find animal herds or some abandoned villages or stuff…
Read more

Different unit types

I finally created some new unit type graphics and integrated them into the world map. Here is an example of a settler unit, a warrior unit and a neutral settlement.
Read more

New update

I finished the first version of seasons changes. The season now switches between summer and winter.
Read more

Settlement UI

First impression of the new settlement ui combined with the new isometric map.
Read more

Thinking about switching to iso

While I am progressing every week in small steps, I am now considering switching the map view to an isometric perspective. This is the result so far.
Read more